If all goes as planned, two new pdfs with my scribblings should be released Thursday. The first is my contribution to Axel Carlsson's Behind the Monsters: Barghest and the second is the first in a line of pdfs for Highmoon. The piece is called "The Museum of Infamous Heroism" and the line of products is called Domains of Adventure. If the line proves popular, I think I'm going to be penning most (if not all) of them. Ah, to be busy. And then, of course, there's continuing Behind the Spells (I know, I'm bad for letting them go this long) and the occasional BtM solo (such as Skeleton and Gargoyle coming up).
And a Happy Halloween to everyone out there (with a special birthday greetings for my nephew Aiden who is 6 today--already a fan of Transformers, thanks to yours truly). So what Halloween traditions do I have? At 32, I'm a tad old for trick-or-treating (although not that old in spirit). Oddly enough, I'll be popping in the second season Halloween episode of the much-missed series Millennium. That episode and the Xmas ep in that same season are what quality TV is all about (mmm, the latter more than the former, but both still good). Actually, pretty much all of MM's season 2 was fantastic but that's a post for another day. Until then, enjoy your spooktastic holiday!
Wednesday, October 31, 2007
Wednesday, October 24, 2007
New Job
For those who might have seen my first "New Job" post some weeks back, well, I deleted that one as the job did not come to pass (long story, but I gained some inside info which made me quit before I officially started). Today was my third day working for a small pharmaceutical company called PPS in Shartlesville, PA. The people seem nice enough so that's a plus. My official title is Lab Tech which I'm told encompasses a few jobs. At the moment, I'm training to take samples of raw materials (they make skin products there) and then testing them for contaminents. The whole thing was rather daunting at first but in just these three days I learned what to do and actually prepared a few samples on my own today. I'm told they want me trained on lab machines they currently have consultants come in to work. That's fine by me because then I'll be the only one who has in depth knowledge of those machines (special knowledge = more $$ right?). For now, the job seems like a keeper as I can feel good growth coming in the future once their current restructuring is complete.
Friday, October 19, 2007
A New Publisher & Open Call
Generic Universe Publishing just announced its entrance into our world. The company is headed up by noted author/editor/developer Patrick Lawinger and can be found here: http://www.genericuniverse.com/writingRPGs.html
Actually, this is a link to Patrick's discussion of writing for RPGs (always useful) but you can easily surf the rest of the site from there. Don't forget to check the News section if you're looking for work as there is an Open Call for writers right now. I'd like to submit something but my Tricky Owlbear obligations might eat up too much time. We'll see. It would be neat to submit to a start-up the same theme/type of submission that launched my own freelancing career (the Urban Blight contest creating city locales for Mystic Eye--here's hoping GUP surpasses the fame and longevity of that company!). I met Patrick briefly during my GenCon trip in '04 (I think it was that year) and he was very nice and, from his various message board posts, certainly knows what he's doing in terms of the RPG world. I suspect working for Patrick can, at the very least, lead to a good learning experience.
Actually, this is a link to Patrick's discussion of writing for RPGs (always useful) but you can easily surf the rest of the site from there. Don't forget to check the News section if you're looking for work as there is an Open Call for writers right now. I'd like to submit something but my Tricky Owlbear obligations might eat up too much time. We'll see. It would be neat to submit to a start-up the same theme/type of submission that launched my own freelancing career (the Urban Blight contest creating city locales for Mystic Eye--here's hoping GUP surpasses the fame and longevity of that company!). I met Patrick briefly during my GenCon trip in '04 (I think it was that year) and he was very nice and, from his various message board posts, certainly knows what he's doing in terms of the RPG world. I suspect working for Patrick can, at the very least, lead to a good learning experience.
Monday, October 15, 2007
AE: Waterskin
I see Mark at Skortched 'Urf has released my latest contribution to his Adventurer Essentials line of products. Have a look and don't forget to listen to the neat little audio commentary as well: http://www.rpgnow.com/product_info.php?products_id=50743
Thursday, October 04, 2007
Random Acts of Knowledge
If you're anything like me, you just love to gather up and store useless bits of knowledge. Now, instead of googling for something interesting, you can use everyone's favorite ever-evolving online encyclopedia--wikipedia! I think I saw this trick mentioned on lifehacker.com. You just hit the "Random Article" link and...voila! On my first hit, I got something which turned out to be good reading: http://en.wikipedia.org/wiki/Edward_Pellew%2C_1st_Viscount_Exmouth
Good luck and let me know what interesting things you stumble across!
Good luck and let me know what interesting things you stumble across!
Tuesday, October 02, 2007
Campaign Souvenirs
When groups game, campaigns come and go but how many groups create some type of keepsake for really good campaigns? I've done this on three occasions:
1) A notebook for each player which kept the "campaign log."
2) A cassette soundtrack featuring liner notes describing the modules/event each track was played during.
3) Personalized pencils with the adventuring group's name.
4) As #2 but in cd form.
To be honest, I'm probably the only one that's really enjoyed these (especially the music collections) over the years but I maintain that years from now one of the players will stumble across one of these items and be blessed with a hit of nostalgia, saying to him/herself, "Good times." That's what keepsakes are all about, right? Maybe I'm just an oddball but has anyone done anything similar?
1) A notebook for each player which kept the "campaign log."
2) A cassette soundtrack featuring liner notes describing the modules/event each track was played during.
3) Personalized pencils with the adventuring group's name.
4) As #2 but in cd form.
To be honest, I'm probably the only one that's really enjoyed these (especially the music collections) over the years but I maintain that years from now one of the players will stumble across one of these items and be blessed with a hit of nostalgia, saying to him/herself, "Good times." That's what keepsakes are all about, right? Maybe I'm just an oddball but has anyone done anything similar?
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